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Skul the hero slayer update
Skul the hero slayer update




  • Fixed a bug in which the Aqua Skull and Poseidon’s would not properly track the player.
  • Fixed a bug in which the player’s control would not work if the player had been affected by a status effect while Concentrating.
  • skul the hero slayer update

  • Adjusted the layer of effect of the Mage, Grand Mage, and Archmage to be in front of the layer of enemies.
  • Fixed a bug in which spirits spawned by the Saviour did not explode.
  • Fixed an issue in which the Veteran Adventurer Celric would sometimes disappear from the map.
  • Fixed an issue in which the Veteran Adventurer Cleric’s attack could still inflict damage even after the attack.
  • Fixed a bug in which the Leonia Of Protection in Chapter 4 would sometimes throw rocks in the opposite direction.
  • Fixed a bug in which the sofa used as a jump pad in Chapter 2 was not working properly.
  • Fixed a bug in which after squishing the Giant Mushroom Ent and then applying a Stun effect could trigger an unnatural animation for the player’s character.
  • Adjusted the Root Ent’s attack radius to better align with the pre-attack animation radius.
  • Fixed an issue in which the players could not progress from the tutorial map.
  • Upon using a skill 4 times, one of the 3 spells written in the Demonomicon is triggered for 10 seconds.
  • Now players can gain it through a new item called ‘Prohibited Book’.
  • Increases Crit Rate by 25% for 4 seconds when hit
  • When using a skill, the cooldown of a different skill on cooldown decreases by 2 seconds.
  • Upon dealing damage to the enemy with the Frost Witch’s magic, Magic attack increases by 8% for 12 seconds.
  • Freezing an enemy triggers the Frost Witch’s magic to deal Magic damage to surrounding enemies and inflict them with Freeze.
  • New effect: Crit Rate increases by 30% while the barrier is activated.
  • (Cooldown: 30 seconds) The punishment moves toward a nearby enemy, and enemies hit by it receive 10% more amplified Magic damage for 10 seconds.
  • Upon using a skill, punish a nearby enemy to deal Magic damage.
  • Increased the duration time of punishment but decreased its size.
  • skul the hero slayer update

    Adjusted the item rarity: Unique → Legendary.increased Physical & Magic attack increase rate: 40% → 50%.Adjusted the max Magic attack increase rate when fully stacking the item effect: 60% → 70%.Adjusted skill cooldown speed rate after dashing: 5% → 10%.Adjusted max Magic attack increase rate: 60% → 75%.Adjusted Magic attack increase rate from basic attacks: 3% → 5%.Adjusted Magic attack increase duration time: 2 seconds → 3 seconds.New effect: Increase Magic attack by 30%.Reduced the preparation time for magic projectiles.Increased the damage of magic projectiles.Reduced the preparation time for magic arrows.Adjusted the magic arrows to now penetrate enemies.Cooldown adjustment: 2 seconds → 0.5 second.

    skul the hero slayer update

    New effect: Stunning an enemy increases skill cooldown speed by 60% for 5 seconds.Cooldown adjustment: 2 seconds → 1 second.Increased the damage of additional Magic damage.Increased the chance of basic attacks inflicting burn on enemies: 10% → 15%.Increased the trail of fires chance to inflict burn: 8% → 10%.Increased the size and damage of the trail of fire.Cooldown adjustments: 20 seconds → 30 seconds changes.Cooldown adjustments: 18 seconds → 25 seconds.Damage output is increased depending on the time concentrated.Changed the projectiles to now fly to nearby random enemies.Cooldown adjustments: 25 seconds → 40 seconds.Completing concentration increases the skill damage.

    skul the hero slayer update

    Cooldown adjustments: 15 seconds → 20 seconds.Completing concentration changes the attack type.The player now becomes invulnerable during the animation after completing concentration.Increased the animation speed after completing concentration.






    Skul the hero slayer update